| Australasian Journal of Educational Technology 2008, 24(2), 137-142. |
AJET 24 |
Quantifying the reuse of learning objects
Kristine Elliott and Kevin Sweeney
The University of Melbourne
This paper reports the findings of one case study from a larger project, which aims to quantify the claimed efficiencies of reusing learning objects to develop e-learning resources. The case study describes how an online inquiry project Diabetes: A waste of energy was developed by searching for, evaluating, modifying and then integrating as many pre-existing learning objects as possible into a learning design. Development times for the reuse approach were recorded and compared to estimates for the de novo development of an equivalent project. Outcomes suggest that considerable savings can be made using the reuse approach; we estimate a threefold increase in time to develop the Diabetes project using new objects in comparison to reuse. In this case study, gaining permission from owners to reuse objects was not a barrier to reuse. However, in some circumstances, being unable to source pre-existing objects to meet specific requirements, or having to modify objects for reuse, could be problematic.
Many benefits are expected from the reuse approach, including improved economic and time efficiencies for resource development, and more effective learning and teaching practices. However, the potential of the learning object economy is yet to be realised. Practical difficulties that educators encounter while sourcing, adapting, aggregating and sequencing learning objects (Koper, 2003), along with socio-cultural attitudes towards collaboration and sharing resources have been identified as potential barriers to the reuse approach (Littlejohn, 2005). Therefore, it is not entirely clear at present whether it is feasible to expect educators to search for, re-purpose and integrate existing learning objects into new teaching contexts, in order to create effective teaching experiences.
In 2004, we began a project to create an online learning environment to enhance the learning and teaching of biochemistry for second year students undertaking compulsory biochemistry units in their courses of Bachelor of Pharmacy and Bachelor of Pharmaceutical Sciences, at a major Australian university. The resulting learning environment contained a series of inquiry projects that covered a range of topics and incorporated learner tasks and resources. The rationale behind the development was to provide a flexible learning tool that focussed on biochemistry principles and concepts that traditionally students had found difficult to grasp. More generally, the inquiry projects were designed to promote understanding of the scientific method of inquiry and development of life long learning strategies.
The development phase of this project was used as an opportunity to investigate practical aspects of the learning object approach. Rather than developing the inquiry projects de novo, they were created by searching for, aggregating and sequencing as much pre-existing material as possible. The main objective of the study was to quantify the claimed efficiencies of the reuse approach. To do this, the time taken to develop projects using the reuse approach was documented and then compared to time estimates for the de novo development of equivalent projects. Furthermore, we sought to identify the types of problems that educators might encounter during the reuse approach.
While reuse data was collected during development of all the inquiry projects contained within the learning environment, this paper presents the findings of one case study from the larger project; the development of the online inquiry project Diabetes: A waste of energy.
| Returned from search | Selected | Permission to reuse | New | Total | |
| Rejected | Granted | ||||
| 77 | 38 | 1 | 37 | 2 | 39 |
The types of LOs reused in the development of the Diabetes project are shown in Table 2. By far, images were the major type of LO reused (74%). In this case study, images were used to set the context of the problem scenario, demonstrate metabolic pathways and chemical structures, indicate sites of metabolic pathways, and graphically illustrate hormone effects.
| Image | Interactive image | Animation | Tutorial | Text | Total |
| 29 (74%) | 1 (3%) | 5 (13%) | 2 (5%) | 2 (5%) | 39 (100%) |
Of the 37 LOs reused, 36 (97%) required some form of modification to enhance their educational value. This type of modification included addition of introductory text, title, explanatory text, labels or arrows, and was primarily carried out to contextualise the LO within the inquiry scenario. Technical modifications such as changing file formats to one more suitable for the web (e.g. from TIFF to PNG), were made to 22 (60%) LOs.
Development times for Diabetes: A waste of energy are shown in Table 3. It took 14 hrs to search for, evaluate and create the 39 LOs in the Diabetes project. The time taken to obtain permission to reuse LOs was 19 hrs. The time taken to modify all reused LOs was 15 hrs, which included 8 hrs for technical modifications and 7 hrs for educational modifications. Therefore, in total these tasks took 48 hrs to complete (see Table 3). In comparison, we estimated that an equivalent project developed by creating all LOs anew, would be in the range of 133-160 hrs to develop (see Table 4).
| Search | Permission | Modification | Total | |
| Contexual | Technical | |||
| 14 (29%) | 19 (40%) | 7 (15%) | 8 (16%) | 48 (100%) |
| Reuse (actual) | De novo (estimate range) |
| 48 (hrs) | 133-160 (hrs) |
Most LO owners willingly gave permission to reuse their resources for the non-commercial, educational purpose of the inquiry project. However, the time taken to contact and negotiate permissions from owners accounted for 40% of development time. Many owners made specific requests, for example, as to how copyright statements should be worded, or to be given access to the learning environment to see how their resource(s) was being used.
The final proportion of reused LOs in the Diabetes project was 95%. There were only two instances when pre-existing LOs could not be found to meet the evaluation criteria. In this case study, the majority of LOs reused were classed as raw assets (74%), containing no inherent educational context (Koppi et al., 2000). We found that it was necessary to modify 97% of the pre-existing LOs to match the context of the inquiry scenario. The time taken to recontexualise LOs accounted for approximately 15% of development time. Furthermore, technical modifications needed to be made to 60% of LOs, and accounted for 16% of development time. In total, modifications accounted for 31% of development time.
A comparison of the time taken to develop the inquiry project by reusing learning objects, with an estimated range of time it would take for the de novo development of an equivalent project, suggests that considerable savings can be made by reusing LOs. We estimate that it would take a threefold increase in time to develop the Diabetes project with newly created LOs as compared to the reuse approach. In this study, the low proportion of LOs returned from searches that were actually reused (49%) would have reduced the efficiency of the reuse approach. Therefore, there is potential for greater savings as the adoption of e-learning catalogues and repositories become more mainstream and searching for LOs becomes more efficient.
While acknowledging that production using the reuse approach was carried out by a professional multimedia unit with experienced and skilled staff, and that development times determined for the de novo approach were estimates based on actual times, this study has provided an indication of the type of savings that educators can expect by using the reuse approach. Moreover, it has identified certain circumstances (e.g. being unable to source a pre-existing LO to meet specific requirements, having to modify LOs for reuse) that may be problematic for some educators working without the support of a professional multimedia unit.
Since this article was accepted for publication in Proceedings ascilite Singapore 2007, we have continued to analyse the reuse data from other inquiry projects developed for the online learning environment. These results reveal that time efficiencies vary with the nature of the project. While it appears that efficiency of the reuse approach is dependent upon the subject matter and complexity of the LOs being sourced, future research is required to clarify the influence of these factors.
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Authors: This article received an Outstanding Paper Award at ascilite Singapore 2007 Conference, gaining the additional recognition of publication of a revised version in AJET. The reference for the Conference version is:
Elliott, K. & Sweeney, K. (2007). Quantifying the reuse of learning objects. In ICT: Providing choices for learners and learning. Proceedings ascilite Singapore 2007. http://www.ascilite.org.au/conferences/singapore07/procs/elliott-k.pdfKristine Elliott and Kevin Sweeney are both Research Fellows in educational technology at the Biomedical Multimedia Unit, Faculty of Medicine, Dentistry and Health Sciences, University of Melbourne, 3010 Vic, Australia. Email: kaelli@unimelb.edu.au, sweeneyk@unimelb.edu.au Please cite as: Elliott, K. & Sweeney, K. (2008). Quantifying the reuse of learning objects. Australasian Journal of Educational Technology, 24(2), 137-142. http://www.ascilite.org.au/ajet/ajet24/elliott.html |